Chrome Skills let you save your favorite Gemini prompts for easy access

14.04.2026 19:52 Gemini in Chrome is about to get a small but handy upgrade. Starting today, Google is rolling out a feature it calls Skills to Chrome on desktop. Skills allow you to save your favorite Gemini in Chrome prompts for quick access, thereby making it easier and faster to repeat certain tasks. For instance, Google suggests you could use one saved prompt to get Gemini to calculate how much protein there could be in a new recipe you found online. Another Skill can make it easier to do a side-by-side spec comparison of a few different products you're looking at across multiple tabs. You can save prompts you want to use again directly from Gemini in Chrome's chat history. To use a saved prompt, type forward slash or click the plus button and select the Skill you want to use. To help people get started, Google is providing a set of ready-to-go prompts you can use to save time on common workflows or as a jumping off point for your own Skills. Skills you save are available on any version of Chrome for desktop where you're signed into your account, though for the time being, Google is only rolling out the feature to people who have their browser language set to US English. Gemini in Chrome, like its other AI tools, has become a major area of focus for Google in recent months. At the start of the year, the company rolled out an update that saw the addition of a dedicated Gemini sidebar to Chrome and access to Nano Banana image generation directly from said sidebar. More recently, Google began rolling out Gemini in Chrome to users in Canada, India and New Zealand. As the high-stakes AI race countinues to heat up, expect more features in that vein, though we may still get more traditional enhancements — like vertical tabs — from time to time. This article originally appeared on Engadget at https://www.engadget.com/ai/chrome-skills-let-you-save-your-favorite-gemini-prompts-for-easy-access-170000683.html?src=rss

Sony Inzone's latest monitor boasts a blazing 720Hz panel for competitive gamers

14.04.2026 19:52 Super fast gaming displays have grown in popularity recently following the release of several new models back at CES. Now Sony is hopping on that bandwagon with its latest display featuring a tandem OLED panel from LG that offers the choice of either 540Hz or 720Hz refresh rates. That said, priced at $1,100, the new 24.5-inch Sony Inzone M10S II is only for the most dedicated and deep-pocketed gamers. In normal use, the monitor offers a 540Hz refresh rate at QHD . However, in competitive situations where that still might not be enough, the display can go even faster by reducing its resolution to 720p while boosting its refresh rate all the way up to 720Hz. On top of that, to help make visuals clearer, Sony added a new Motion Blur Reduction algorithm with Black Frame Insertion that boosts brightness while still delivering a response rate of just 0.02ms. Unfortunately, at $1,100, this thing is out of reach for most gamers. SonyElsewhere, a new Super Anti-Glare film helps reduce reflections. The company also used feedback from pro gamers to create a stand with a smaller footprint and a wider range of tilt adjustability . For those worried about the panel's long-term performance, the Inzone M10S II comes with a three-year warranty and OLED protection features like a custom heat sink.The new Inzone H6 Air are based on Sony's MDR-MV1 studio monitor headphones while costing half the price. SonyAside from its new monitor, Sony is also releasing a pair of open-back wired headphones in the Inzone H6 Air. Priced at $200, they are based on the company's well-known studio monitor headphones — the MDR-MV1 — but with some additional tweaks for gaming. Not only is it really light at just 199 grams , it also features a dedicated RPG/Adventure profile designed to improve clarity and environmental details. The one caveat is that to access this mode, you need to use Sony's USB-C Audio box, which offers additional features like virtual 7.1 surround sound and support for 360-degree spatial audio. Atomic Purple, I mean Glass Purple, is always a good look. SonyFinally, while they aren't brand new, Sony is releasing a translucent Glass Purple version of its Inzone wireless gaming earbuds that conjures up nostalgic memories of Nintendo’s Atomic Purple N64, along with Fnatic Editions of its Mouse-A, Mat-F and Mat-D peripherals.All of Sony's new gadgets are available today, aside from the Inzone M10S II monitor, which is due out sometime later this year. This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/sony-inzones-latest-monitor-boasts-a-blazing-720hz-panel-for-competitive-gamers-165008263.html?src=rss

Samsung's new Micro RGB TVs start at $1,600 for a 55-inch model

14.04.2026 19:52 Samsung just released its lineup of Micro RGB TVs for 2026, and it includes models that start at 55 inches and go up to 85 inches. These 4K sets feature the company's Micro RGB display technology, which uses thousands of little red, green and blue LEDs to minimize color bleed and enable "expanded color with pinpoint accuracy." The display is assisted by a new AI processor that has been specifically designed to calibrate the picture to bring out all of that gorgeous color. The company says this results in "stunningly sharp images with incredible detail." The processor also assists with motion smoothing, in addition to handling all of those smart TV apps. These displays support HDR10+ Advanced, which is an updated standard co-developed by Samsung. This ensures genre-based optimization and enhanced brightness, among other features. Samsung The TVs are split into two lines. The R95H is the beefier of the two, with access to Samsung's anti-glare technology and a 165Hz refresh rate. The R85H tops out at 144Hz. All models include Dolby Atmos sound and the ability to pair up to five Samsung sound devices via its Q-Symphony technology. They can also all access Samsung's Art Store, which is a platform that originally launched alongside the company's The Frame display. This lets subscribers choose from thousands of art pieces which will then be displayed on the screen when it's not being used to watch TV or play video games. The R95H line starts at $3,200 for a 65-inch model, going all the way up to $6,500 for an 85-inch display. Samsung promises a 100-inch version is coming later this year. The R85H line is cheaper, starting at $1,600 for the 55-inch release and shooting up to $4,000 for the 85-inch model. The TVs are available right now, directly from Samsung and from retailers like Best Buy. The company recently did manufacture an absolutely massive 130-inch Micro RGB display, which it brought to CES 2026. However, this was just a concept design. This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/samsungs-new-micro-rgb-tvs-start-at-1600-for-a-55-inch-model-150023242.html?src=rss

Google Search tackles sites that try to stop you from leaving when you hit the back button

14.04.2026 19:52 Websites that act like a super-chatty colleague who just won't shut up and let you go when a conversation should be over are among the most annoying things on the internet. Google is now doing something about that scourge.Picture the scene: you look up something on Google Search and — instead of relying on potentially hallucinating AI Overviews — you click through to an actual website for your information. But, when you try to leave the site by hitting the back button, your browser doesn’t immediately take you back to the previous webpage. Instead, the website first displays an "oh, while you're here..." page that suggests other content in which you may be interested in checking out or just a bunch of ads. This shady move that some traffic-hungry websites have adopted is called "back button hijacking." No one in their right mind likes it, and nor does Google.Under a new policy that 9to5Google spotted, Google will treat back button hijacking as an "explicit violation of the 'malicious practices' of spam policies" alongside the likes of malware. As such, it may punish websites that engage in such practices by treating them as spam and downranking them in search results."Back button hijacking interferes with the browser's functionality, breaks the expected user journey and results in user frustration," Chris Nelson, from the Google Search Quality team, wrote in the announcement. "People report feeling manipulated and eventually less willing to visit unfamiliar sites. As we've stated before, inserting deceptive or manipulative pages into a user's browser history has always been against our Google Search Essentials."Google says it has seen an increase in back button hijacking and it’s great that the company is taking steps to combat it. Developers and website operators have until June 15 to make sure they aren't interfering "with a user's ability to navigate their browser history" by engaging in the practice. Google will start enforcing this policy then. This article originally appeared on Engadget at https://www.engadget.com/general/google-search-tackles-sites-that-try-to-stop-you-from-leaving-when-you-hit-the-back-button-143302862.html?src=rss

OpenAI buys its second startup in a month

14.04.2026 19:52 OpenAI has acquired Hiro Finance, a startup that offers AI-powered financial planning tools. As first reported by TechCrunch, fiscal terms of the deal, which was announced on Monday, were not disclosed by OpenAI. However, all signs point this to being an acquhire, with Hiro founder Ethan Bloch writing on LinkedIn that the company's product would stop working on April 20. Users have until May 13 to migrate their data off of Hiro's servers before everything is deleted. It's unclear if OpenAI plans to offer a dedicated financial planning tool in the mold of Hiro. At the start of the year, the company released Prism, a Claude Code-like app for scientific research that built on its acquisition of the startup behind Crixet. At the very least, it sounds like some of the expertise Hiro has built will make its way to OpenAI's chatbot. "For decades, personalized financial guidance has been too expensive, too generic, or too hard to access. ChatGPT is finally changing that," Bloch wrote on LinkedIn. The deal is the second acquisition in only two weeks to be announced by OpenAI. At the start of the month, the company bought Technology Business Programming Network , a media company known for its daily tech podcast. For a company that has by all indications a long and tough road ahead to profitability, it sure does seem OpenAI is spending a lot of time and money on startups that might not end being central to its core business, which in recent months has seen it target the coding market to edge out Anthropic. This article originally appeared on Engadget at https://www.engadget.com/ai/openai-buys-its-second-startup-in-a-month-140550769.html?src=rss

Amazon buys the satellite internet company behind Apple’s SOS system

14.04.2026 15:42 Amazon has today announced it is merging with satellite internet provider Globalstar Inc. to bolster Leo, its Starlink rival. Globalstar isn’t a household name but you do know its work, as it provides Apple’s emergency satellite connectivity for compatible iPhones and Watches. In a statement, Amazon says the deal will grow Leo’s space-based footprint and enable direct-to-device service for its burgeoning satellite network. An interesting wrinkle is Apple owns 20 percent of Globalstar, which it bought for $1.5 billion in 2024, but that didn’t get a mention. Instead, the release says Amazon and Apple have agreed Leo will “power satellite services for supported iPhone and Apple Watch models.” And that this support will continue as Leo’s network evolves, as well as collaborating “with Apple on future satellite services using Amazon Leo’s expanded satellite network.” The release adds Leo’s direct-to-device service won’t start until 2028, and the deal itself isn’t expected to close until 2027. That is, of course, unless Amazon doesn’t placate the FCC into extending its deadline to get more satellites into orbit before July 2026. At present, the company needs to have 1,600 satellites in orbit by that deadline, but only expects to have around 700 actually up in the heavens and working by then.This article originally appeared on Engadget at https://www.engadget.com/general/amazon-buys-the-satellite-internet-company-behind-apples-sos-system-130150744.html?src=rss

GoPro's Mission 1 offers 8K 60p video and interchangeable lenses

14.04.2026 15:42 GoPro has seen its action camera market share diminish due to strong competition from rivals like Insta360 and DJI of late. Now, the company is fighting back with a new line of flagship cameras called Mission 1, designed to greatly improve the video quality offered by its current Hero 13 camera. The company also introduced a new Wireless Mic system similar to DJI's Mic Mini, along with a point-and-shoot grip and other accessories. "The combination of our new 50 megapixel one-inch sensor and ultra-efficient GP3 processor sets a new performance bar for compact cinema cameras, enabling resolutions, frame rates, low-light performance, runtimes and thermal capabilities never seen before in cameras this small," GoPro's senior VP Pablo Lema said in a statement. Sample Photo from GoPro Mission 1 Pro action cameraGoPro The new line includes three models: the Mission 1, Mission 1 Pro and Mission 1 Pro ILS. All have a one-inch 50-megapixel sensor, new GP3 processor and up to 8K video, but the Mission 1 Pro supports higher frame rates. The Mission 1 Pro ILS comes with a lens mount so you can use high-quality Micro Four Thirds lenses from the likes of Panasonic and OM System. The Mission 1 has an updated lens design with a 159 degree native field of view, the widest in its category. It also features a new OLED rear display that's 14 percent larger than previous flagship GoPro cameras, along with bigger raised buttons for easier use with gloves and a removable lens hood to reduce glare and lens flare. GoPro The 50MP 1-inch sensor has large 1.6μm pixels at full resolution or 3.2μm fused pixels when it's in operating at 4K in quad-bayer mode. That allows for higher dynamic range up to 14 stops and improved low-light performance with "exceptional detail in the darkest of shadows while protecting highlight details," GoPro claims. That low-light performance is likely to be better in quad-bayer 4K mode than full resolution 8K, however. Meanwhile, the new GP3 Processor offers a power-efficient 5nm design that allows "best-in-class resolutions, frame rates and image quality," the company says. Those resolutions include 8K at up to 60 fps for the Mission 1 Pro/Pro ILS models, 4K at up to 240 fps and 1080p at up to 960 fps. GoPro also offers 10-bit HLG/HDR and a 10-bit GP-Log2 mode to maximize dynamic range. The Pro models support 4:3 open gate capture so you can easily reframe shots or export video for different platforms. The Mission 1, meanwhile, captures up to 8K 30 fps, 4K 120 fps and 1080p 480 fps video, along with 4K 120 fps open gate video. You can capture 50MP RAW stills at up to 60 fps burst speeds on all Mission 1 models. GoPro The lineup promises excellent battery life thanks to the new Enduro 2 battery, with three-plus hours of 4K 30p recording on a charge. You can use the Hero 13 batteries as well albeit with shorter recording times. The company is also promising faster charging speeds. Thermal performance is solid despite the small size, with 8K 60p capture possible for 37 minutes straight with no airflow, or 74 minutes with airflow . Like its DJI and Insta360 rivals, the Mission 1 cameras offer multiple intelligent capture modes, including subject tracking, Dive and Low-Light, along with Slow-Mo, Lapse, Sport POV, Vlog and Open Gate. GoPro action cams generally have excellent stabilization, so it'll be interesting to see if the Mission 1 series continues that trend, especially in low-light conditions. GoPro isn't skimping on audio either, as the Mission 1 models offer a four-mic system with 32-bit float along with stereo recording and wind noise reduction. You can connect wirelessly to compatible devices via Bluetooth 5.3 or wired mics over USB-C audio. GoPro The Mission 1 Pro ILS appears to be the first action camera with an interchangeable lens mount that's compatible with any Micro Four Thirds lenses and adapters. GoPro's HyperSmooth electronic video stabilization will work with any prime lens. It's "the world’s smallest, most rugged and versatile high-speed cinema camera at a fraction of the cost and size of comparable cameras," GoPro said. Most lenses will likely make the camera too heavy and awkward to attach to a helmet or body, but you could certainly mount it to a motorbike, car or other vehicle. Along with the Mission 1 cameras, GoPro is introducing some new accessories. Key among those is the new Wireless Mic System designed for easy pairing with the Mission 1 cameras, along with DSLRs and smartphones. With a charging case and magnetic clips, it looks a lot like DJI's Mic Mini system and offers 24-bit/48kHz audio with Dynamic Noise Reduction, 150 meters of wireless range, 6.5 hours of run time, adjustable gain and a safety track mode. GoPro Other accessories include a Media Mod kit with a built-in multi-pattern mic and expanded I/O capability including 3.5mm mic and headphone ports, a micro HDMI port and a line-in port for timecode sync. GoPro is also offering a new Point-and-Shoot grip, M-Series ND Filters, a protective housing, a dual Enduro 2 battery charger, Volta battery grip and Light Mod 2 LED light. It's compatible with a GoPro subscription and Quick App, along with GoPro Labs that lets you unlock higher data rates and over 1,000 complex settings. The new models will be available individually or in kits, including the Mission 1 Pro Creator Edition bundled with the Media Mod, Wireless Mic System and Volta battery grip. The Mission 1 Pro Ultimate Creator Edition includes those while adding GoPro's Fluid Pro AI gimbal and Light Mod 2. Pricing and availability will be announced at a later date. This article originally appeared on Engadget at https://www.engadget.com/cameras/gopros-mission-1-offers-8k-60p-video-and-interchangeable-lenses-130018643.html?src=rss

Alienware 27 QD-OLED monitor review: A budget PC gamer's new best friend

14.04.2026 15:42 The price of nearly every type of gaming gadget has skyrocketed recently. RAMageddon has caused the cost of memory to double or triple in the last six months, with companies like HP saying that RAM now accounts for more than a third of a new PC’s bill of materials. Meanwhile, the Xbox Series S/X and the PS5 have gotten price hikes, and a similar bump for the Switch 2 is starting to look “inevitable.” Even mobile devices are not immune, with Samsung jacking up the cost of the Galaxy Z Fold 7 nine months after release. But with the $350 27-inch QD-OLED , Alienware hasn’t just created a gaming display that’s an excellent value, it’s made a beacon of hope for anyone looking to upgrade their setup without emptying their bank account. Design Unlike some of Alienware’s more expensive displays, the AW2726DM’s design couldn’t be simpler. It sits on a square 8.75-inch base that supports tilt, pivot and height adjustments. Though it does require a little assembly, everything you need comes in the box. Alienware’s monitor arm attaches via a captured thumb tab, while the monitor relies on four screws and a VESA mount that can be connected using the bundled Philips wrench. Setup only took me a few minutes and after arranging it properly on my desk, the monitor felt quite solid. The only potential drawback is that if you have limited desk space or you’re the kind of gamer that likes jamming your keyboard as close to your monitor as possible, Alienware’s stand might get in the way. The back of the monitor has an easy-to-use joystick for controlling its on-screen settings menu. Sam Rutherford At around 4mm thick, the AW2726DM’s panel is exceedingly sleek, though naturally that expands a bit on the lower portion of the monitor where its ports are located. This brings us to one of the biggest differences between Alienware’s budget display and more premium options: limited connectivity. All you get here is two HDMI 2.1 jacks, one DisplayPort 1.4 slot and a 3.5mm plug for audio out. There’s no support for data transfer, power sharing or anything else. Heck, there isn’t even any RGB lighting, which feels weird on a product from Alienware. But given its price, I’m not upset. In fact, it’s actually kind of refreshing. Finally, there’s a handy control stick on the back of the display for navigating its on-screen menu. Visuals As long as it's not too sunny or bright, the AW2726DM delivers excellent visuals for the money. Sam Rutherford for Engadget The AW2726DM features a QD-OLED panel supplied by Samsung that comes with a QHD resolution and up to a 240Hz refresh rate. Alienware supports VRR via AMD FreeSync Premium and VESA AdaptiveSync, though sadly there’s no native option for NVIDIA G-Sync. That means if you have a GPU from Team Green and want to take full advantage of the monitor’s potential, you’ll want to rely on that DisplayPort for optimal compatibility. Regardless, for a $350 gaming display, the AW2726DM checks all the most important boxes and it looks fantastic. Alienware’s budget monitor showcases the strengths of OLED panels versus LCD, even when compared to Sony’s Inzone M9, which was a much more expensive monitor when it debuted back in 2022. Alienware offers richer colors , and thanks to its deep inky blacks, contrast is significantly better as well. Here's a direct comparison between the AW2726DM and the Sony Inzone M9, the latter of which cost $900 when it came out in 2022. Sam Rutherford for Engadget The one big drawback is that, with a typical brightness of 200 nits, the AW2726DM is dimmer than more expensive rivals. That means the monitor doesn’t have fancy certifications for stuff like VESA True Black and instead relies heavily on general HDR10. Furthermore, Alienware chose a glossy finish that makes colors look even more saturated while improving perceived brightness. The one thing you need to watch out for is glare, especially if your PC or console lives in a room that gets a lot of sunlight. But if you’re like a lot of gamers that prefer to frag at night or in the dark, this may not be an issue. Outside of gaming, there’s another shortcoming of the AW2726DM. Between its QHD resolution and the arrangement of Samsung’s QD-OLED subpixels, folks with good eyesight may notice a little fringing, especially when compared to higher-res 4K displays. This means some Word docs and web pages may not look quite as sharp as you’d like, but that’s a small price to pay for some of the best visuals you can get on a gaming monitor in this price range. Warranty and care The stand for the AW2726DM supports tilt, height adjustment and even pivoting all the way into portrait mode. Sam Rutherford for Engadget One of the major concerns about OLED displays when they first hit the market was the potential for burn-in, resulting in permanent damage to the panel from things like static UI elements staying on the screen too long. Thankfully, the AW2726DM comes with a three-year warranty that includes a clause covering burn-in, along with a free panel replacement in case there’s even a single bright pixel. Furthermore, Alienware uses a graphite film heatsink and an AI algorithm to prevent any sort of ghosting from appearing in the first place. Wrap-up Alienware also conveniently includes both HDMI and DisplayPort cables in the box, along with the required screws for mounting the panel to the stand. Sam Rutherford for Engadget The AW2726DM might not have all the fancy features you get on more expensive monitors, but it’s an excellent example of a no frills gadget done right. You get just enough ports, a straightforward design and a beautiful QD-OLED panel with a solid resolution and refresh rate — all for just $350. It would certainly be nice if it was a little brighter or if text looked a touch sharper, but those shortcomings are pretty easy to live with. For anyone looking to upgrade what might be arguably the second most important part of your gaming setup , this display is budget gold. This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/alienware-27-aw2726dm-qd-oled-monitor-review-a-budget-pc-gamers-new-best-friend-130000287.html?src=rss

You can attend Pokémon EDM shows in Los Angeles and London

14.04.2026 15:42 If you love Pokémon and electronic dance music, the Pokémon Company made the perfect event for you. As part of Pokémon’s 30th anniversary festivities, the company is holding EDM concert experiences called “Pokémon Night Out” in Los Angeles and London. American DJ Marshmello, known for wearing a marshmallow-like mask on stage, will be headlining the events, with Australian DJ Alison Wonderland as a supporting act. The experiences will feature custom sets and Pokémon-inspired visual storytelling. The events will be open to fans 16-years-old and up. It will be held at the Intuit Dome in Los Angeles on October 24, 2026, and at the O2 arena in London on November 10. You can get tickets for both concerts starting on April 18 at 10AM Pacific time for the Los Angeles concert and at 10AM British time for the London experience. In addition to holding EDM concerts, Nintendo and the Pokémon Company re-released the Game Boy Advance remakes of Pokémon Red and Blue on Nintendo Switch Online for the franchise’s 30th anniversary. They also released a Game Boy-shaped portable Pokémon jukebox, little music players that can be loaded witha different melody or sound effect from the original games' soundtracks.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/you-can-attend-pokemon-edm-shows-in-los-angeles-and-london-120405128.html?src=rss

The Morning After: Meta is reportedly working on an AI model of Mark Zuckerberg

14.04.2026 15:42 If you were looking for the worst AI project announced so far this week, try Meta. According to a Financial Times report, the company is developing its own Mark Zuckerberg AI, training it on Zuckerberg’s mannerisms, tone and publicly available statements. AKA, the good stuff. The company has reportedly been working for some time on creating photorealistic, 3D-animated AI characters that can manage interactions. However, it now appears to be focusing on this Zuckerberg AI character, which would interact with employees in his stead. Yeesh. Remember when the Meta boss introduced legs to the metaverse? Hopefully, a backbone is in the works soon. — Mat Smith The other big stories this morning How to de-Gemini your Google apps YouTube Premium’s US pricing is going up Games Workshop brings 7 classic Warhammer games to Steam Meta warned that facial recognition on smart glasses would empower predators Multiple organizations, including the ACLU, are wary of the tech. TMA Dozens of civil rights organizations have written a letter to Meta CEO Mark Zuckerberg warning of the dangers posed by adding facial recognition technology to the company’s smart glasses. More than 70 groups have urged Zuckerberg to abandon plans to incorporate the tech on the grounds that it would empower stalkers, sexual predators and other bad actors. They also want the company to disclose past or ongoing discussions with federal law enforcement agencies, including ICE, about the use of Meta smart glasses and other wearables, according to a report by Wired. Adding to the grossness of all this, according to The New York Times, Meta issued an internal memo last year suggesting it could roll out this technology “during a dynamic political environment where many civil society groups that we would expect to attack us would have their resources focused on other concerns.” In short, attempting to add the feature when pushback would be limited or unfocused. The coalition called this “vile behavior” that looks to take advantage of “rising authoritarianism.” Continue reading. Xbox CEO called Game Pass ‘too expensive for players’ in a leaked memo Microsoft is eyeing changes to its gaming sub. TMA Xbox’s new chief exec, Asha Sharma, reportedly wrote in a memo to employees that the current pricing of the Game Pass subscription service might be too high. According to the note, seen by The Verge: “Short term, Game Pass has become too expensive for players, so we need a better value equation.” Microsoft raised the price of Game Pass twice in 15 months, and many Xbox exclusives have made their way to rival PlayStation. Game Pass continues to add games: the April update adds indies like Hades 2 and Double Fine-project Kiln alongside Call of Duty: Modern Warfare. The Verge reports the addition of the CoD franchise might have contributed to Game Pass price increases, as in the past, buying the game at retail value was less favorable than a one-month subscription. Continue reading. Apple may be testing up to four styles of smart glasses And another one. It’s a real connected-story edition of TMA today. Bloomberg reports Apple could reveal its smart glasses by the end of this year, and it’s already testing four eyewear styles. Apple is reportedly mulling over a large rectangular frame comparable to Ray-Ban Wayfarers, a slimmer rectangular design, like the one Apple CEO Tim Cook wears, as well as an oval or circular frame in large and small iterations. Apple is also working on a selection of colors.Apple’s upcoming smart glasses will compete directly with the second-gen Ray-Ban Meta model. While similar, Apple might be differentiating its design with “vertically oriented oval lenses with surrounding lights,” according to the report. Apple’s upcoming product will capture photos and videos but is meant to play better with iPhones, so users can take advantage of Apple’s ecosystem for editing, sharing and more. Continue reading.This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-engadget-newsletter-111528055.html?src=rss

Sony is developing a Bloodborne animated film adaptation

14.04.2026 15:42 An R-rated animated film adaptation of Bloodborne is currently being developed by Sony, according to Variety. Sony Pictures Entertainment Motion Picture Group held a presentation at CinemaCon, where the division’s president said that the adaptation will be “very true” to the violent and graphic nature of the game. Bloodborne was created by Japanese studio FromSoftware and was published by Sony back in 2015. The critically acclaimed title is an RPG in the style of Dark Souls, featuring heavy blood splatters during combat and other body horror elements. Its director, Hidetaka Miyazaki, said his biggest inspiration for the game was HP Lovecraft’s works. Bloomberg had reported in February that Bluepoint Games, the now-defunct Sony studio behind many PlayStation remakes, wanted to work on a new version of the classic Gothic horror RPG for modern consoles. However, FromSoftware blocked the project. Miyazaki reportedly wanted to work on the remake himself. Despite being too busy to do it, he said during an interview that he "doesn't want anyone else to touch it."The Bloodborne film adaptation will be co-produced by PlayStation Productions, Lyrical Animation and Seán McLoughlin, a gaming YouTube known by his pseudonym jacksepticeye. It seems to be early stages at this point, and Variety doesn’t have a target release date for it yet.This article originally appeared on Engadget at https://www.engadget.com/gaming/sony-is-developing-a-bloodborne-animated-film-adaptation-110421866.html?src=rss

Blackmagic's DaVinci Resolve 21 takes on Adobe Lightroom with a new Photo page

14.04.2026 10:32 Many creators have already switched from Adobe Premiere to DaVinci Resolve, and now the developer, Blackmagic Design, is going after Lightroom and Photoshop. The Australian company just unveiled DaVinci Resolve 21 in beta at the NAB 2026 broadcast convention with a brand new page called Photo designed to let you do things like crop and color-correct still images. At the same time, the new version introduces video AI tools that can age a subject or reshape their facial features. DaVinci Resolve has always let you edit photos as clips on a video timeline, but now it's greatly simplified with the Photo page. You can import and manage photographs, including RAW files from Canon, Fujifilm, Nikon and Sony, directly into the new page. Then, you adjust them using the node-based Color page that offers similar and arguably even more powerful tools than Adobe's Lightroom. Just as with video, the Color page includes primary color correction, curves, qualifiers and power windows . However, Resolve's node-based workflow really shines for photo editing. You can add nodes in series or parallel to build complex grades, then save them to apply to other images or an entire photo album. You can also reframe and crop images at their original source resolution and aspect ratio, without affecting the original image quality. Steve Dent for Engadget The LightBox view lets you see an entire album with grades applied. "Select any image and grade it live while seeing the results update across the whole collection in real time. Filter by graded, ungraded, star rating, flag and clip color," Blackmagic Design explains in a press release. Albums, meanwhile, let you build collections like you do in Lightroom. Those also appear as timelines in the Color, Cut and Edit pages for easy access. For pro photographers, the Color page includes camera controls that let you tether a Sony or Canon camera to Resolve for live image capture, while adjusting settings like ISO, exposure and white balance. You can save capture presets to "lock in a consistent look before customers shoot," according to Blackmagic. Other Resolve tools also work with the Photo page, like the AI Magic Mask that lets you make one click selections of an object or person. It's also possible to do advanced VFX on still photos using Resolve's Fusion page, or add OpenFX or FusionFX filters directly on the Photo page. Finally, you can collaborate with others using Blackmagic Cloud, though that does require a paid subscription. I briefly tested the color tool and, as someone who's admittedly familiar with DaVinci Resolve, I found it easy to grasp. It's simple to import and organize images and is as powerful as Lightroom's Develop page for most adjustments, though I really missed the latter's "Clarity" tool. The node based workflow is powerful, and Resolve makes it easier to apply adjustments to multiple images. When you're ready to export, that's done through a special photo-only version of the "Export" page and is relatively intuitive as well. Whether or not I'll cancel my Photoshop/Lightroom subscription remains to be seen, however. Blackmagic Design On top of the Photo page, Blackmagic Design introduced a number of new tools for video and VFX as well. Among the most interesting are a series of AI tools for facial adjustments. The AI Face Age Transformer tools lets you analyze a face, enter the subject's age and adjust the age offset slider to add things like wrinkles and facial fullness. You can also change the way a subject looks through the AI Face Reshaper tool that lets you adjust the eyes, nose, mouth, eyebrows and overall face shape. Plus, you get an AI Blemish Removal feature that reduces the appearance of superficial skin imperfections like acne, discoloration and large pores, while retaining the skin's natural texture. Another tool that will no doubt be popular is AI UltraSharpen that can upscale video "to make previously unusable footage sharp in higher resolutions," according to the company. It can also be used to improve slight focus errors. Meanwhile, the AI Motion Deblur fixes slightly blurred images, making it particularly useful for slow motion and freeze frame shots. Other key new upgrades, to name just a few, include the ability to edit Fusion effects from within the Cut and Edit pages, the addition of the Krokodove library of compositing tools and new immersive VR tools for delivery to platforms like Meta Quest and YouTube VR. Most of the new features are available in Blackmagic Design's free version of DaVinci Resolve, though a couple of tools are only available with the paid, $295 DaVinci Resolve Studio version. A complete list of new features is here and you can download the free and paid versions here. This article originally appeared on Engadget at https://www.engadget.com/apps/blackmagics-davinci-resolve-21-takes-on-adobe-lightroom-with-a-new-photo-page-053034084.html?src=rss

Xbox CEO called Game Pass 'too expensive for players' in a leaked memo

14.04.2026 02:30 Xbox's new chief exec, Asha Sharma, has only been in charge for a few months but things already seem like they might be changing for the better. Or at the very least, they might be getting cheaper. The Verge reported that the new Xbox CEO wrote a memo to employees addressing the current pricing of the Game Pass subscription service. "Game Pass is central to gaming value on Xbox. It’s also clear that the current model isn’t the final one," Sharma allegedly said. "Short term, Game Pass has become too expensive for players, so we need a better value equation. Long term, we will evolve Game Pass into a more flexible system which will take time to test and learn around."After Microsoft upped the price for Game Pass twice within 15 months, many of us certainly felt that the service had gotten too costly to keep. Xbox is still offering a wide range of titles on Game Pass; the April update is adding indies like Hades 2 and new Double Fine project Kiln alongside AAA hits like the remake of Call of Duty: Modern Warfare. The Verge's sources suggested that the addition of the CoD franchise might have been a factor in some of the Game Pass price increases, since Microsoft would lose out on revenue by making the latest entries in the series available under the subscription. It's too early to say whether this memo from Sharma means Xbox is on the brink of a resurgence. And there are changes the company could make, like adding ever more complicated tiers, that would further hamper interest and uptake of Game Pass. But acknowledging the problem, even internally, is refreshing to see after so many baffling moves from Xbox in recent years.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/xbox-ceo-called-game-pass-too-expensive-for-players-in-a-leaked-memo-194749597.html?src=rss

Games Workshop brings seven classic Warhammer games to Steam for the first time

13.04.2026 21:30 Fans of miniature plastic soldiers, rejoice. Games Workshop has brought a host of older Warhammer and Warhammer 40K video games to Steam for the first time, alongside a dozen games that haven't been available on Valve's storefront for a few years. The new to Steam releases consist of three games from the Warhammer fantasy range — Shadow of the Horned Rat, Mark of Chaos – Gold Edition and Dark Omen — and four from its sci-fi 40K universe — Chaos Gate, Fire Warrior, Final Liberation and Rites of War. If you're a Warhammer fan of a certain age, some of these may be formative experiences for you. I know they are for me. I can't count how many hours I spent playing Chaos Gate when I first discovered 40K at the age of 10. Yes, it was an XCOM clone, but by that point I didn't know about the MicroProse original, and Space Marines were cool. Years later and as a Tau collector at the time, I also loved Fire Warrior, even if it wasn't the most polished or deep first-person shooter. I haven't played the other five games included in today's announcement, but I've heard Warhammer: Shadow of the Horned Rat and Warhammer 40K: Rites of War are pretty good if you're into the setting or, in the latter case, a fan of the Eldar. To celebrate the re-release of these old gems, Games Workshop is running a Classics sale on Steam, with discounts on all 19 re-releases. Plus, you can get discounts on some more recent releases, including the excellent Dawn of War – Definitive Edition and Dawn of War 2 – Anniversary Edition. If you're new to the Warhammer 40K universe, and would rather avoid a plastic addiction, one of those would be my first port of call, along with the excellent Space Marine 2.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/games-workshop-brings-seven-classic-warhammer-games-to-steam-for-the-first-time-185432304.html?src=rss

Meta warned by dozens of organizations that facial recognition on its smart glasses would empower pr

13.04.2026 21:30 Dozens of civil rights organizations have written a letter to Meta CEO Mark Zuckerberg to warn of the dangers in bringing facial recognition technology to the company's smart glasses. More than 70 groups have banded together to form a coalition to urge Zuckerberg to abandon plans to incorporate the tech, on the grounds that it would empower stalkers, sexual predators and other bad actors. This coalition includes organizations like the ACLU, the Electronic Privacy Information Center, Fight for the Future, Access Now and many others. The letter isn't asking for safeguards. These groups want the feature to be completely eliminated, stating the idea behind facial recognition of this type is so dangerous that it “cannot be resolved through product design changes, opt-out mechanisms or incremental safeguards." This tracks, as there would be no real way for bystanders to know or consent to being identified. "People should be able to move through their daily lives without fear that stalkers, scammers, abusers, federal agents and activists across the political spectrum are silently and invisibly verifying their identities and potentially matching their names to a wealth of readily available data about their habits, hobbies, relationships, health and behaviors," the letter states. The organizations have urged Meta to disclose any known instances of its wearables being used for stalking, harassment or domestic violence. They also want the company to disclose past or ongoing discussions with federal law enforcement agencies, including ICE, about the use of Meta smart glasses and other wearables, according to a report by Wired. There is certainly some cause for worry here. Meta issued a memo last year that suggested it would roll out this technology "during a dynamic political environment where many civil society groups that we would expect to attack us would have their resources focused on other concerns." That's corporate speak for "we'll do it when nobody is watching." The coalition has called this "vile behavior" that looks to take advantage of "rising authoritarianism." NEW: Meta plans to add facial recognition to its smart glasses as soon as this year, according to a new report from The New York Times. The feature, internally known as “Name Tag,” would allow smart glasses wearers to identify people and get information about them through Meta’s… pic.twitter.com/et7PO9JGW5— Insider Paper February 13, 2026 The technology in question is called Name Tag, for obvious reasons. It uses AI to pull up information about people in a field of view to smart glasses displays. That's about as dystopian as it gets. The company has reportedly been working on two versions of the toolset. There's one that would only identify people that are currently connected to a Meta platform and another that would identify anyone with a public account on a service like Instagram. It doesn't look like there's any way, as of yet, to use this tech to identify strangers on the street who don't have a Meta account of any kind. In other words, the company should expect a wave of cancellations if this rolls out. Name Tag is currently scheduled for release at some point this year, but it's not set in stone just yet. Public outcry has gotten Meta to back off from facial recognition in the past. The company ended Facebook's photo-tagging system in 2021 after pushback from civil liberties groups and years of costly litigation. Meta paid out billions of dollars to settle biometric privacy lawsuits in Illinois and Texas and another $5 billion to the FTC for a separate privacy case partially tied to facial recognition software.This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-warned-by-dozens-of-organizations-that-facial-recognition-on-its-smart-glasses-would-empower-predators-185000998.html?src=rss

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