19.03.2026 01:50 Update, 4:05PM ET: A few hours after this story was published, Google reached out to retract the news. The company provided Engadget with the following statement:"Search Live has not rolled out globally to all users. It remains available in the US and India, with testing currently underway in additional markets. We apologize for the earlier miscommunication."Given that the company says it is testing in more markets, it seems entirely possible that the global Search Live release will happen sooner than later. But, for now, it’s on hold.The original, unedited article follows below:After rolling out Search Live to all US Google app users last September, Google is now bringing the feature to every place where it offers its AI Mode chatbot. Search Live, if you need a reminder, allows you to point your phone's camera at an object or scene and ask questions about what you see in front of you. Google debuted the tool at I/O 2025 before it began rolling it out to users. With today's expansion, Search Live is available in more than 200 countries and territories. What's more, Google has updated the feature to run off its Gemini 3.1 Flash model, an upgrade the company says should translate to more natural conversations, in addition to a faster and more reliable experience. The new model is also natively multilingual. You can access Search Live from the Google app on Android and iOS. Tap the "Live" button below the search bar to get started. You can also access Search Live through Google Lens. As in the Google app, look for the "Live" icon, here located near the bottom of the screen, to start chatting. This article originally appeared on Engadget at https://www.engadget.com/ai/google-is-testing-search-live-in-more-markets-150000316.html?src=rss
19.03.2026 01:50 During a Senate hearing, FBI Director Kash Patel confirmed that his agency has bought information that could be used to track individuals' movement and location. "We do purchase commercially available information that’s consistent with the Constitution and the laws under the Electronic Communications Privacy Act, and it has led to some valuable intelligence for us," he said. Law enforcement is required to obtain a warrant in order to get location data from cell service providers following the Carpenter v United States ruling from 2018. But why bother with all that hassle when they can just buy the information from the open market?"Doing that without a warrant is an outrageous end run around the Fourth Amendment, it’s particularly dangerous given the use of artificial intelligence to comb through massive amounts of private information," Sen. Ron Wyden, said during the Intelligence Committee hearing. Wyden is one of several lawmakers pushing for an overhaul of when and how the government can obtain citizens' personal information. It's an overhaul that's badly needed. Patel already has a history of dubious use of government resources, such as ordering SWAT protections for his girlfriend and somehow horning in on men's hockey victory celebrations at the recent winter Olympics, so one would hope he's not also stretching the limits of the few privacy protections that do exist. Then outside the FBI, we have the Department of Homeland Security being sued for illegally tracking immigration raid protestors and the Pentagon's labeling of Anthropic as a supply-chain risk after the AI company refused to let its products be used for mass surveillance of Americans.This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-fbi-confirms-its-buying-americans-location-data-230835196.html?src=rss
19.03.2026 01:50 The Information reported that an AI agent within Meta took unauthorized action that led to an employee creating a security breach at the social company last week. According to the publication, an employee used an in-house agentic AI to analyze a query from a second employee on an internal forum. The AI agent posted a response to the second employee with advice even though the first person did not direct it to do so. The second employee took the agent's recommended action, sparking a domino effect that led to some engineers having access to Meta systems that they shouldn't have permission to see. A representative from the company confirmed the incident to The Information and said that "no user data was mishandled." Meta's internal report indicated that there were unspecified additional issues that led to the breach. A source said that there was no evidence that anyone took advantage of the sudden access or that the data was made public during the two hours when the security breach was active. However, that may be the result of dumb luck more than anything else. Many tech leaders and companies have touted the benefits of artificial intelligence, this is just the latest incident where human employees have lost control over an AI agent. Amazon Web Services experienced a 13-hour outage earlier this year that also involved its Kiro agentic AI coding tool. Moltbook, the social network for AI agents recently acquired by Meta, had a security flaw that exposed user information thanks to an oversight in the vibe-coded platform.This article originally appeared on Engadget at https://www.engadget.com/ai/a-meta-agentic-ai-sparked-a-security-incident-by-acting-without-permission-224013384.html?src=rss
19.03.2026 01:50 Google and cybersecurity companies Lookout and iVerify have detailed a new hacking technique that potentially puts a significant portion of iPhone users in danger, just by visiting the wrong web page. The hack is called "DarkSword" and since it specifically targets several different versions of iOS 18, it could affect "close to a quarter of iPhones," Wired writes.DarkSword is a "fileless" hack that leverages a collection of exploits to access sensitive data when an iPhone visits an infected website. Rather than install spyware that hangs around on a user's phone after messages and other private information are stolen, fileless hacks like DarkSword take control of "the legitimate processes in an iPhone's operating system to steal data," according to Wired. Even more troubling, DarkSword deletes any evidence it was running on an iPhone after it finishes stealing your information.The hack starts as soon as an iOS device encounters an "malicious iframe embedded in a web page," after which it works its way through your iPhone, gathering sensitive information like passwords before deleting itself. DarkSword can abscond with things like messages and iCloud content, but it's also specifically designed to access crypto currency wallets, Lookout says, which could indicate who was using DarkSword before it became widely available.DarkSword has reportedly been used in Ukraine, Saudi Arabia, Malaysia, Turkey and Russia, and its origins could be tied to a different hacking toolkit called Coruna that TechCrunch reports may have been created for the US government by a company called Trenchant. Regardless of where DarkSword came from, the tool didn't become widely available until its Russian users left DarkSword's source code on a website for anyone to access, "complete with explanatory comments in English that describe each component and include the 'DarkSword' name for the tool," Wired writes.Apple patched the exploits that DarkSword and Coruna used in recent updates to iOS 26, the yearly software release from 2025 that followed iOS 18. The problem is that not everyone is using Apple's latest update. DarkSword targets iOS 18 releases between iOS 18.4 and iOS 18.6.2, and according to Apple's latest iOS usage stats for developers, around 24 percent of iOS devices are still on iOS 18. Without more detail, it's hard to know how many people that leaves exposed, but as a rule of thumb, if your iOS device can update to a newer software release, you should do so as soon as possible to stay secure.This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/a-new-iphone-hacking-tool-puts-anyone-still-on-ios-18-at-risk-203745949.html?src=rss
19.03.2026 01:50 The White House has been promising a set of national rules to guide artificial intelligence since late last year, and today Sen. Marsha Blackburn fired the first volley. The senator shared a discussion draft for codifying the executive order signed by President Donald Trump in December calling for an AI bill. Her stated goal is a policy that "protects children, creators, conservatives and communities from harm." Blackburn has called for tougher policies for AI safety, and one of the core messages in this discussion draft is that it "places a duty of care on AI developers in the design, development and operation of AI platforms to prevent and mitigate foreseeable harm to users." It also draws a line on the many copyright infringement questions raised by creative industries: "an AI model's unauthorized reproduction, copying, or processing of copyrighted works for the purpose of training, fine-tuning, developing, or creating AI does not constitute fair use under the Copyright Act." Some of the other notable provisions are:Requires covered online platforms, including social media platforms, to implement tools and safeguards to protect users under the age of 17 against online harms.Protects the voice and visual likenesses of individuals and creators from the proliferation of digital replicas without their consent.Sets new federal transparency guidelines for marking, authenticating and detecting AI-generated content.Requires certain companies and federal agencies to issue reports on AI-related job effects, including layoffs and job displacement to the U.S. Department of Labor on a quarterly basis.It includes ending Section 230, marking the latest attempt to retire a law that has been questioned as a possible loophole for AI companies to escape liability when their tools cause harm. While AI critics might see positive signs here, remember that this is just the initial version of the framework. Lawmakers will likely spend a lot of time negotiating over the eventual result, which may be notably de-fanged from its current state. It could wind up with a lot more requirements echoing this Republican complaint: "Combats the consistent pattern of bias against conservative figures demonstrated by AI systems by requiring third-party audits to prevent discrimination based on political affiliation." Despite the claims of suppression and censorship, we’ve consistently seen this conservative argument to be false — or at the very least misleading. This article originally appeared on Engadget at https://www.engadget.com/ai/senator-blackburn-introduces-the-first-draft-of-a-federal-ai-bill-202509852.html?src=rss
19.03.2026 01:50 A recent change in how the US Postal Service handles shipping partners appears to have forced Amazon to make alternative plans. The company reportedly plans to cut the number of packages it ships through USPS by at least two-thirds later this year. It says the decision came after USPS ended negotiations “at the eleventh hour” in favor of a new bidding process.On Tuesday, the Wall Street Journal reported that Amazon plans to reduce the shipments it hands off to USPS. Last year, the company accounted for nearly 15 percent of the Postal Service’s package deliveries. Cutting that by nearly two-thirds diminishes one of the USPS’s most reliable sources of revenue. In fiscal 2025, the agency reported a net loss of $9 billion.Amazon’s current contract with USPS ends on September 30. In a public response to the WSJ story, the company said it notified USPS in October 2025 that it would need to complete a new deal by December. “You can't add capacity for hundreds of millions of packages overnight — it requires major capital investment, long-term infrastructure planning, hiring, and logistics coordination,” Amazon wrote.According to Amazon, USPS then pulled the plug on negotiations at the last second. “We negotiated with in good faith for more than a year to reach a deal that would bring them billions in revenue and believed we were heading toward an agreement,” Amazon wrote in a statement. “Our goal was to increase our volumes with USPS, not reduce them — until USPS abruptly walked away at the eleventh hour in December.”Postmaster General David Steiner ASSOCIATED PRESSThat’s when Postmaster General David Steiner implemented a new bidding process for last-mile deliveries, replacing a long-established one where USPS negotiated with shipping partners individually. He described the move as “a fair bidding process that enables the marketplace to find the best mix of local shipping attributes for the best volume-driven pricing.” Steiner was appointed to the post in May 2025, following the departure of former head Louis DeJoy.Amazon said it submitted a bid in February using the new system but hasn’t heard back. “This creates significant uncertainty for our long-term network planning,” the company said. “Despite this, we participated in good faith and submitted a bid in February 2026. We've received no response.”USPS plans to announce the bidding results in Q2 2026. Contracts are expected to be finalized by Q3. Despite apparently moving forward with the contingency plan, Amazon said it’s still “ready to continue this partnership.”As for Postmaster Steiner, he spent Tuesday asking Congress to loosen USPS regulations and let him raise prices. Warning that the agency will “run out of cash” in about a year, he told a House subcommittee that he wants to raise the agency’s current $15 billion debt cap. He also asked for the ability to increase postage prices and reform its retiree pension obligations.This article originally appeared on Engadget at https://www.engadget.com/big-tech/amazon-will-reportedly-cut-its-usps-shipments-by-at-least-two-thirds-200915702.html?src=rss
18.03.2026 20:41 After rolling out Search Live to all US Google app users last September, Google is now bringing the feature to every place where it offers its AI Mode chatbot. Search Live, if you need a reminder, allows you to point your phone's camera at an object or scene and ask questions about what you see in front of you. Google debuted the tool at I/O 2025 before it began rolling it out to users. With today's expansion, Search Live is available in more than 200 countries and territories. What's more, Google has updated the feature to run off its Gemini 3.1 Flash model, an upgrade the company says should translate to more natural conversations, in addition to a faster and more reliable experience. The new model is also natively multilingual. You can access Search Live from the Google app on Android and iOS. Tap the "Live" button below the search bar to get started. You can also access Search Live through Google Lens. As in the Google app, look for the "Live" icon, here located near the bottom of the screen, to start chatting. This article originally appeared on Engadget at https://www.engadget.com/ai/google-expands-search-live-globally-150000252.html?src=rss
18.03.2026 20:41 We just got our first trailer for Spider-Man: Brand New Day, the next big Marvel film. This is the fourth installment led by Tom Holland and follows the multiversal shenanigans of Spider-Man: No Way Home. I'm about to get into some spoilers, for those still working through the MCU catalog. No Way Home ended with the entire world forgetting about the existence of Peter Parker, so this new movie will deal with the fallout from that. His whole support system is gone, though it looks like he still checks in on besties MJ and Ned from time to time. Peter Parker may be lonely, but he's not alone in the film. He's teaming up with the Punisher, who is still played by Jon Bernthal after returning to the role in Daredevil: Born Again. In the comics, Spider-Man and the Punisher are long-time work buddies and occasional sparring partners. As a matter of fact, Frank Castle made his introduction in a Spider-Man comic that was published in 1974. Bruce Banner also shows up in the trailer, potentially as Parker's professor. Mark Ruffalo is returning to the role, but we don't have any confirmation that he'll turn into the Hulk. It's worth pointing out that this is the regular human Banner, and not the hybrid version that's been popping up in recent MCU projects. The trailer even highlights an iconic Spider-Man villain. Michael Mando is playing Scorpion, which is a pretty deep MCU cut. The character was teased all the way back in Spider-Man: Homecoming. The footage also shows Spidey battling ninjas that look suspiciously like the Hand, who were last seen in The Defenders on Netflix. This lends credence to rumors that Daredevil could be appearing in the film. We don't have all that long to wait. Spider-Man: Brand New Day premieres in theaters on July 31. This is the final MCU film before the long-awaited Avengers: Doomsday, which hits cinemas in December.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-spider-man-brand-new-day-trailer-is-filled-with-mcu-cameos-170215452.html?src=rss
18.03.2026 20:41 Stop me if you've heard this before: Meta has a new program to lure top creator talent to Facebook and it comes with hefty bonus payments. The company is launching a new initiative aimed at popular creators who already have large followings on TikTok, YouTube or Instagram and offering them bonuses up to $3,000 a month just for posting on Facebook.Meta's goal is to draw more top talent to its Content Monetization program, which pays creators based on views and other engagement metrics across Stories, Reels and posts. The new bonuses will be part of an initiative Meta has dubbed "Creator Fast Track," which is meant to make the onboarding process easier — and more enticing — to Facebook newcomers.Under the new "Fast Track" program, Meta is offering monthly bonuses of $1,000 to creators who have at least 100,000 followers on another platform and $3,000 for those that have a million or more. Creators who join will need to post a minimum number of Reels per month to earn the bonuses, but aren't required to meet engagement targets or post exclusive content to earn. They also aren't limited to video content as Facebook also rewards text and photo posts, as well as Stories. That may sound like a pretty good deal , but it's also a limited one. The fast track bonuses will only last for three months. Creators should think of the bonuses as payment "for the hassle of starting on a new platform," not the central part of the program, Meta's VP of Product for Creators, Yair Livne, tells Engadget. "Our hope is that within a few months … the earnings that you see from Facebook Content Monetization will become the more important thing." He also notes that Meta will boost the reach of creators it fast-tracks, which should help them speed up their earning potential. Creators can apply for the new program in Facebook's app.MetaIt's far from the first time Facebook has sought to lure big names with big checks. It promised publishers big payouts when it launched Facebook Watch nearly a decade ago. It once courted game streamers for its Twitch competitor. A year after launching Reels to take on TikTok, it invested $1 billion in a bonus program that offered creators as much as $35,000 a month only to pull the plug in 2023. Livne acknowledged that it "took us a long time to find our path" to a more sustainable creator program. "We don't have a pool structure so you're not competing with other creators for dollars. It really is based on your performance." There are already signs that the Facebook Content Monetization program, which it introduced in the fall of 2024, is working — at least for some. Meta says it paid Facebook creators nearly $3 billion in 2025, a new high for the social network. Creators have also reported that the new streamlined program is paying off. One political news creator told the newsletter Chaotic Era that they made $250,000 from Facebook in January alone. Publishers told Digiday last year that they expected to make "between six and seven figures" in 2025 thanks to the program. There are numerous recent posts in Reddit's r/passiveincome forum where users report making five figures a month from the program, which is still invitation only. Livne agrees that Facebook's monetization program has been something of a "well kept secret" in the creator community. "We're trying to make it less well kept and less of a secret." Are you in Facebook's Content Monetization Program, Creator Fast Track or another creator program at Meta? You can reach Karissa by email, on X, Bluesky, Threads, or send a message to @karissabe.51 to chat confidentially on Signal.This article originally appeared on Engadget at https://www.engadget.com/social-media/metas-latest-creator-push-comes-with-3000-bonuses-for-posting-on-facebook-160000283.html?src=rss
18.03.2026 20:41 Double Fine is following up on Keeper — one of our favorite games of 2025 — with Kiln, a “multiplayer online pottery party brawler.” The game was showcased during Xbox’s Developer Direct stream in January and now it has a release date. It’s coming to Xbox Series X/S, Xbox on PC, Xbox Cloud, PlayStation 5 and Steam on April 23. Xbox said Kiln will be Handheld Optimized from the jump. In Kiln, you'll use a virtual pottery wheel to shape a piece of clay into a vessel and then decorate it. The size and shape will determine how much health you have, the water capacity of your vessel and your speed. For instance, smaller pots will be able to attack faster, while a larger, slower pot might be more powerful. The shape you opt for determines which special ability you have. The decorations are purely cosmetic.In the main Quench mode, the aim is to gather water and be the first team of four to put out the other side's kiln three times . Doing so won't exactly be straightforward, of course. When you run into an enemy vessel, you can try to smash it, and they'll probably attempt to do the same to you.In one map, you'll be able to pour water onto sponges to create barriers. In another, there's a "disco dance floor that compels players to dance on the flashing squares for a short while." There's no in-game voice chat, but players could easily get around that using their console's built-in party features or the likes of Discord.An open beta will take place on Steam from April 9 to 11. Pre-orders will go live at that time as well. The base version of the game is $20. A $30 "Fired Up" edition includes premium cosmetic options as well as extra chips, the in-game currency that's used to unlock customizations. Otherwise, chips can only be earned through gameplay.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/double-fines-kiln-pops-out-of-the-oven-and-onto-pc-xbox-and-ps5-on-april-23-171433966.html?src=rss
18.03.2026 20:41 Microsoft is rolling out a number of Xbox Series X|S updates to those on its Xbox Insiders program, and one of them has been requested by the community for years. You’ll soon be able to disable the Quick Resume feature for specific games, meaning they'll boot up fresh each time you launch them. As a reminder, Quick Resume is a feature that Microsoft introduced with its current generation of consoles. It lets you suspend a number of games simultaneously so they’re running in the background even when the console is turned off. When you want to return to a game that supports Quick Resume, it'll drop you back in exactly where you left it within a few seconds, often even when it’s been months since you last played that game. It’s a pretty neat feature, and still impressive more than five years since the Series X|S launched. But over the years, players have discovered that Quick Resume isn’t ideal for every title, particularly always-online games. When you take these out of their suspended state, they’ll often shout at you for letting them disconnect, forcing you to manually close the game down properly and then relaunch it. Other games just don't seem to get on with it for a variety of other reasons. You can manually close any game you want at any time, but it takes a few more button presses than Quick Resume, so it’s easy to forget. The latest Xbox update finally addresses this, letting you turn off the feature on a game-by-game basis by selecting "More Options" and then "Manage Quick Resume" on a game tile. That way you can ensure it’s only enabled for single-player titles in which the ability to instantly pick up where you left off is very appealing. It’s a change that has gone down well with ex-Xbox icon Larry “Major Nelson” Hryb, who said on X that he first requested it five years ago when still employed by Microsoft. Love this. I filed a feature request to make Quick Resume per title in 2021. Great to finally see it happen. https://t.co/eDn56MIMSu— Larry Hryb, Gamer Emeritus
18.03.2026 20:41 Chalk up a win for creative artists against AI companies. On Wednesday, the UK government abandoned its previous position on copyrighted works. It’s currently working on a data bill that, if unaltered, would have allowed AI companies like Google and OpenAI to train models on copyrighted materials without consent. Artists and other copyright holders would only have been offered a mere opt-out clause.After significant backlash, the UK backed off from that position. "We have listened," Technology Secretary Liz Kendall said on Wednesday. However, the government’s new stance is, well, not a stance at all. It currently "no longer has a preferred option" about how to handle the issue.Still, backpedaling from its previous position is viewed as a win for artists. UK Music CEO Tom Kiehl described the decision as "a major victory," while promising to work with the government on the next steps.Elton John and Dua Lipa spoke out against the government's previous stance. Kevin Mazur via Getty ImagesLast year, some of Britain's highest-profile artists objected to the government's position. Sir Elton John and Dua Lipa were among those speaking out. Even Sir Paul McCartney weighed in, warning that the AI industry could "rip off" artists and lead to a "loss of creativity.""You get young guys, girls, coming up, and they write a beautiful song, and they don't own it, and they don't have anything to do with it," McCartney told the BBC in 2025. "And anyone who wants can just rip it off. The truth is, the money's going somewhere… somebody's getting paid."The government will now weigh its options, taking "the time needed" to balance the wishes of artists and the tech industry. "We will not introduce reforms to copyright law until we are confident that they will meet our objectives for the economy and UK citizens," it wrote in a report. "This means protecting the UK's position as a creative powerhouse, while unlocking the extraordinary potential of AI to grow the economy and improve lives.""Any reform must ensure that right holders can be fairly rewarded for the economic value their work creates, and that they are protected against unlawful and unfair use of their work. It must also ensure that AI developers can access high-quality content."This article originally appeared on Engadget at https://www.engadget.com/ai/uk-reverses-course-on-ai-copyright-position-after-backlash-175630732.html?src=rss
18.03.2026 20:41 NASA and ESA have released new images from the Hubble Space Telescope of a comet breaking up as it exits the solar system, captured as part of study recently published in the journal Icarus. The images are notable not only because they offer a more detailed view of the inside of a comet, which could offer new information about the early days of the universe, but also because they were taken by accident.Photographing K1, or "Comet C/2025 K1" as it's officially known, wasn't the original intention of the study. "This comet observed because our original comet was not viewable due to some new technical constraints after we won our proposal," John Noonan, a research professor in the Department of Physics at Auburn University in Alabama said. "We had to find a new target — and right when we observed it, it happened to break apart, which is the slimmest of slim chances."The comet broke up over a period of days into "at least four pieces," each with a "fuzzy envelope of gas and dust" around them, with Hubble specifically capturing the disassembly from November 8 through November 10, 2025. K1 was interesting before it started to crumble because at "around 8 kilometers across" , it's larger than the average comet, and having footage of it shattering will likely offer new insights into the physics of comets in general. Additionally, the lack of carbon in the gases released by the comet as it broke is apparently "chemically very strange," which suggests the composition of K1 could bear scientific fruit, too.Hubble has tracked comets of different sizes and compositions for years. Studying them remains a focus because comets are frequently made of ice and rock from the primordial period when solar systems were first forming. The ESA hopes to dramatically expand our understanding of that period with its "Comet Interceptor" mission, which is supposed to launch in 2028 or 2029, and aims to use photos captured from multiple angles to create a 3D model of a comet.This article originally appeared on Engadget at https://www.engadget.com/science/space/hubble-catches-rare-view-of-a-comet-crumbling-185817544.html?src=rss
18.03.2026 20:41 Perplexity's Comet AI browser is now available as a standalone app for iPhone users. The tool initially debuted last summer on PCs, but cost $200 a month. The new app is free, as is the recently-released Android version. Comet is an AI-powered browser, which has become a hot product category throughout the past year or so. This is basically a web browser combined with a chatbot that can perform some tasks on a user's behalf. Like related tools, people can ask it to summarize a webpage or conduct additional research for more context about a subject. Comet is now available for iOS.Download on the App Store: https://t.co/JCfCIO3Fdw pic.twitter.com/DitCKlmg65— Perplexity March 18, 2026 Perplexity says that Comet "acts as a personal assistant and thinking partner" to "turn curiosity into momentum." Those are certainly words. The company boasts that folks can use the tool to shop and make schedules. I advise some caution for both of these tasks, given that AI browsers are notorious marks that easily fall for various online scams. One cool thing here is that the app takes full advantage of Apple's Liquid Glass technology. It certainly looks easy on the eyes and that address bar really pops. The iOS version does suffer from some limitations inherent to Apple's walled-garden approach, according to a preview by MacStories. Users cannot install third-party extensions here, though it can be made the default browser. Finally, there's a privacy concern worth considering. Perplexity has been open about the fact that it uses browsers in part to collect customer data for ad targeting. There's a reason why something that used to cost $200 is now available for free. The Comet browser is now available for iPhones, Android devices, Windows PCs and Macs. There isn't a native iPad app yet, but the standard Perplexity app is available for Apple's tablets so maybe the browser will follow suit.This article originally appeared on Engadget at https://www.engadget.com/apps/perplexitys-comet-ai-browser-is-now-available-for-iphones-183947569.html?src=rss
18.03.2026 15:30 Ever since making the jump to the Nintendo Switch, there's something that's bugged me about practically every modern Pokémon game, a feeling that has only intensified after spending countless hours in Pokopia. For titles based in big, open worlds and filled with adorable polygonal characters and lovely music, why is nearly every pokémon still saddled with a call that sounds like a dial-up internet connection? As someone who played Pokémon Red and Blue at launch, I'm very aware that the origin of these sounds is tied directly back to those original titles on Game Boy, which was powered by an 8-bit SM83 processor from Sharp. Back then, it was a herculean challenge to fit the entire game into a single 512KB cartridge. So as a way to save space, the voice of each of the original 151 Pokémon came from just 38 base cries, which then had their pitch or duration modified to create more unique sounds. Naturally, this tradition of lo-fi cries continued throughout Pokémon's run on the Game Boy and Game Boy Advance and onto the Nintendo DS and 3DS. And despite the higher-res graphics we got in subsequent titles, the use of sprite-based icons and other nostalgic touches made those bitcrushed calls sound right at home. However, when the series moved to the Switch and Switch 2 and embraced larger 3D worlds, those cries began to feel disconnected, especially for newer players without years of nostalgia to draw from. The first issue is one of identifiability. They all kind of sound the same, especially in earlier titles like Red and Blue or Gold and Silver, where around one hundred new Pokémon are represented by just 30 base cries. Ideally, a monster's voice would be just as recognizable as its silhouette. Unfortunately, the current lo-fi cries just don't fit the bill. The second problem is that the continued use of the old-school cries feels out of place in the grand scheme of Pokémon. When you watch the Pokémon anime, monsters don't use the same crunchy screams. Same goes for the movies, including big theatrical releases like Detective Pikachu. At this point, pretty much every new piece of Pokémon media except the games features proper voice acting, which sort of brings us to the biggest reasons to ditch the audio clips from the Game Boy era: Pokémon that actually say their name is just super fun and easy to understand. Sure, it's a bit of a gimmick, but it works. Plus, it kind of resonates with the philosophy that many vexillologists hold that says flags should be simple enough for a child to draw. Kids can say "Charmander," "Greninja" and even "Alomolola." But there ain't no way they are pronouncing this. For a game that's intended to be played by younger audiences, having the reinforcement of hearing a pokémon say its name while also seeing it written out in text isn't just easier to comprehend, it can also be a learning exercise. Also, just ask yourself, when you think of Squirtle, what do you hear in your head: this or this? Now, there are several reasons why Game Freak hasn't made this leap already. The first is obviously money. Granted, localization costs only make up a fraction of the budget for a Pokémon game, but it's still a lot of work to translate things for various regions across the world, especially with modern titles available in at least nine different languages. This includes adjusting the names of specific monsters to better suit a specific market. For example, in Japanese, Hitmonchan and Hitmonlee are named Ebiwalar and Sawamular as a tribute to some of the country's most famous boxers. So when you consider the need to get different voice actors across the world to perform all of these variations, things get expensive. Furthermore, there's an argument that creating a canonical voice for a main character like Victor or Gloria from Sword and Shield takes away from players' ability to imagine their own. Pokémon is an RPG after all. However, I don't think that reasoning flies when it comes to each monster's individual cry, even though many of them have been upgraded or refined in recent years. Same goes for the idea that a Pokémon that says its name sounds less natural than whatever this is. At the end of the day, these monster calls are iconic, and the Pokémon devs know this, because they've given proper cries to characters like Pikachu and Eevee in certain situations.Regardless, for a franchise that's one of, if not the most valuable media property on the planet, I really hope that one day we can get proper vocal performances in Pokémon games, even if it costs Game Freak and Nintendo a little extra money. To be clear, I don't hate the old 8-bit cries and I don't think Game Freak needs to delete them entirely. They can simply be an alternate choice for anyone who prefers them over their actual voices. I just feel like after recently celebrating its 30th birthday, it's time for Pokémon to move on and celebrate some of the voice acting that helped make the franchise so popular in the first place.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/its-time-for-game-freak-to-finally-give-pokemon-some-proper-voice-acting-130000851.html?src=rss
Srdcetvor.cz - handmade
Nákupní galerie rukodělných výrobků, služeb a materiálů. Můžete si zde otevřít svůj obchod a začít prodávat nebo jen nakupovat.
Lavivasex.cz - erotické pomůcky
Přehled erotických pomůcek od elegantních vibrátorů, hraček pro páry až po stimulační oleje, afrodiziaka a BDSM pomůcky.
Hledej-hosting.cz - webhosting, VPS hosting
Přehled webhostingových, multihosting a VPS hosting programů s možností jejich pokročilého vyhledávání a porovnávání. Najděte si jednoduše vhodný hosting.
