OpenAI rolls out advanced Voice Mode and no, it won't sound like ScarJo

30.07.2024 22:51 OpenAI has started rolling out its advanced Voice Mode feature. Starting today, a small number of paying ChatGPT users will be able to have a tete-a-tete with the AI chatbot. All ChatGPT Plus members should receive access to the expanded toolset by the fall of this year. In an announcement on X, the company said this advanced version of its Voice Mode "offers more natural, real-time conversations, allows you to interrupt anytime, and senses and responds to your emotions." We’re starting to roll out advanced Voice Mode to a small group of ChatGPT Plus users. Advanced Voice Mode offers more natural, real-time conversations, allows you to interrupt anytime, and senses and responds to your emotions. pic.twitter.com/64O94EhhXK— OpenAI July 30, 2024 Support for voice conversations arrived last September in ChatGPT and the more advanced version got a public demo in May. ChatGPT-4o uses a single multimodal model for the voice capabilities rather than the three separate models used by its previous audio solution, decreasing the latency in conversations with the chatbot. OpenAI drew a lot of criticism at the May demo for debuting a voice option that sounded uncannily like Scarlett Johansson, whose acting career included voicing AI character Samantha in Spike Jonze's film Her. The release date for advanced Voice Mode was delayed shortly after the backlash. Even though the company insisted that the voice actor was not imitating Johansson's performance, the similar-sounding voice was since taken out.This article originally appeared on Engadget at https://www.engadget.com/openai-rolls-out-advanced-voice-mode-and-no-it-wont-sound-like-scarjo-200426358.html?src=rss

Spotify lyrics are back for free users

30.07.2024 22:51 Spotify users who don't pay for a subscription can once again see lyrics for any song they listen to on the service. Back in May, the company began a wider rollout of a test that it initiated last fall, requiring a paid subscription to see lyrics to any track. Free users could still follow along with the words, but only for three songs a month. Now, Spotify is removing the restriction so free users can see all the lyrics they need to with no cap on viewing them. “At Spotify, we’re always testing and iterating. This means availability of our features can vary across tiers and between markets and devices," a Spotify spokesperson told Engadget. "Over the coming weeks, we’ll be expanding Lyrics availability for Spotify Free users so more people can enjoy viewing more lyrics, globally.” As you might expect, the initial move to cap access to lyrics for free users drew backlash earlier this year. Perhaps Spotify thought doing so was a way to push people to its revised subscription tiers that start at $11 a month for music streaming. CEO Daniel Ek explained during the company's most recent earnings call this month that plans were in motion to improve what's offered to free users. It seems that list of updates included bringing back full access to lyrics. "We are prioritizing enhancements in our free product pipeline that based on existing performance in certain markets," Ek said on the call. "Further additional improvements will be integrated into our free experience in the coming months."This article originally appeared on Engadget at https://www.engadget.com/spotify-lyrics-are-back-for-free-users-175200293.html?src=rss

The Senate just passed two landmark bills aimed at protecting minors online

30.07.2024 22:51 The Senate has passed two major online safety bills amid years of debate over social media’s impact on teen mental health. The Kids Online Safety Act and the Children and Teens' Online Privacy Protection Act, also known as COPPA 2.0, passed the Senate in a vote of 91 - T3. The bills will next head to the House, though it’s unclear if the measures will have enough support to pass. If passed into law, the bills would be the most significant pieces of legislation regulating tech companies in years. KOSA requires social media companies like Meta to offer controls to disable algorithmic feeds and other “addictive” features for children under the age of 16. It also requires companies to provide parental supervision features and safeguard minors from content that promotes eating disorders, self harm, sexual exploitation and other harmful content. One of the most controversial provisions in the bill creates what’s known as a “duty of care.” This means platforms are required to prevent or mitigate certain harmful effects of their products, like “addictive” features or algorithms that promote dangerous content. The Federal Trade Commission would be in charge of enforcing the standard. The bill was originally introduced in 2022 but stalled amid pushback from digital rights and other advocacy groups who said the legislation would force platforms to spy on teens. A revised version, meant to address some of those concerns, was introduced last year, though the ACLU, EFF and other free speech groups still oppose the bill. In a statement last week, the ACLU said that KOSA would encourage social media companies “to censor protected speech” and “incentivize the removal of anonymous browsing on wide swaths of the internet.” COPPA 2.0, on the other hand, has been less controversial among privacy advocates. An expansion of the 1998 Children and Teens' Online Privacy Protection Act, it aims to revise the nearly 30-year-old law to better reflect the modern internet and social media landscape. If passed, the law would prohibit companies from targeting advertising to children and collecting personal data on teens between 13 and 16 without consent. It also requires companies to offer an “eraser button” for personal data to delete children and teens’ personal information from a platform when “technologically feasible.” The vote underscores how online safety has become a rare source of bipartisan agreement in the Senate, which has hosted numerous hearings on teen safety issues in recent years. The CEOs of Meta, Snap, Discord, X and TikTok testified at one such hearing earlier this year, during which South Carolina Senator Lindsey Graham accused the executives of having “blood on their hands” for numerous safety lapses.This article originally appeared on Engadget at https://www.engadget.com/the-senate-just-passed-two-landmark-bills-aimed-at-protecting-minors-online-170935128.html?src=rss

Meta will pay $1.4 billion to Texas, settling biometric data collection suit

30.07.2024 22:51 Meta has agreed to pay $1.4 billion to the state of Texas in order to resolve a lawsuit that accused the company of illegally using facial recognition technology. The suit alleges that Meta used this tech to collect the biometric data of millions of Texans without consent. The agreement marks the largest financial settlement ever paid out to a single state. The lawsuit was originally filed in 2022 and was the first big case brought under the state’s Capture or Use of Biometric Identifier Act, which was put into place back in 2009. A provision of this law mandates up to $25,000 per violation and Texas accused Meta of violating the statute “billions of times” via photos and videos that users uploaded to Facebook that were tagged without consent. Additionally, the original suit could have led to an additional $10,000 per alleged violation of the Texas Deceptive Trade Practices Act. In other words, Meta just saved itself a bunch of money, considering the sheer number of alleged violations and a maximum financial penalty of $35,000 each.

I really want to like Star Wars Outlaws

30.07.2024 18:22 When I attended the first hands-off briefing for Star Wars Outlaws at Summer Game Fest 2023, I left Ubisoft’s demo room on a high, thinking this could be the piece of media that finally pulls me into the Star Wars universe. I loved the focus on a solo protagonist, Kay Vess, and her cute merqaal pet, Nix. I adored the fact that developers said the game would tell a cohesive, linear story, rather than throwing players into an unfocused open world and calling it AAA. I was eager to get my hands on it. Since then, I’ve been fortunate enough to access two different previews of Star Wars Outlaws, and my initial excitement has been tempered. It’s not completely extinguished, but the slices that I’ve played have reinforced a bloaty vibe underpinned by unclear navigation and generic combat. I still think Star Wars Outlaws is a pretty game with interesting character designs and environments, but I’m now less hopeful about everything else it’s offering — you know, the elements that haven’t been plucked directly out of the existing Star Wars universe. Ubisoft The sections I’ve played of Star Wars Outlaws span cosmic dogfights, parkour levels in metal-lined space stations and military bases, and stealth missions against roaming Stormtroopers and interstellar criminal factions. I also hopped on a speeder and had a great time flying over the dunes of Toshara with Nix on the back of my bike; one thing I’m definitely looking forward to in the full game is entering hovercraft races. As for the bits I actually played, I would describe the overall theme as confusing. I encountered a head-scratching moment in the first minutes of my initial preview at Summer Game Fest 2024 in June: I crawled through a busted, rocky base and found myself at the mouth of a cliffside cave, the mountain too steep to climb down and the ground too far away for a leap of faith. I stood there and searched for an indication of where to go next, scanning the scenery from side to side and top to bottom, but nothing jumped out. So, I jumped. This was the incorrect move, and I died and reset. After searching the edge of the cave for a few more minutes and second-guessing whether I was in the proper location, a Ubisoft spokesperson pointed out a strip of coiled metal high above my head — literally as far up as Kay’s field of view would go and blended in with the foliage. An inconspicuous white label identified it as an interactable object, but the entire thing was incredibly easy to miss. I pushed R3 on the controller and hooked onto it with my grappling gun, feeling incredibly dumb. Unfortunately, this was a repeated experience throughout the preview levels. Engadget One of the selling points of Star Wars Outlaws is its parkour-style mechanics, where Kay climbs metal grids, slides along shallow ledges by her fingertips and uses her grappling hook to swing across gaps. However, these mechanics are hit-or-miss, draining the flow from any attempted parkour action. The climbable grids are highlighted in a dull yellow that doesn’t exactly stand out against rusted metal walls, and even when Kay jumps directly to them, she sometimes fails to connect. This happened to me during both previews, in different sections of the game, and the second instance led me to think the grid wasn’t actually climbable at all. I wasted a good chunk of time farting around the affected area before considering another jump to the grid. It worked, but the loop left me frustrated. I don’t mind some enmeshed, not-obvious traversal points in my games, but Star Wars Outlaws seems to take this idea too far. Navigating the environments was also weirdly challenging. I got lost in multiple areas in my previews, even with a responsive HUD and highlighted objective markers on the screen the whole time. The little yellow indicator was difficult to follow through maze-like settlements filled with similar-looking stalls, stairwells and hallways, and tracking objectives only got harder once blaster fights broke out. I never want to wonder where the hell I’m supposed to be going in the middle of intense combat, but Star Wars Outlaws served up this situation multiple times. Ubisoft I enjoyed some sections of the game just fine, particularly the final mission that I played. On the icy planet Kijimi, I snuck into a protected, two-story ballroom on a mission to steal an object in the center of the space. Nix is always by Kay’s side and he can be instructed to collect shinies, flip switches, and distract or attack enemies, and I made him do all of these things during this mission. The stealth mechanics in Star Wars Outlaws are straightforward — crouch to be sneaky — and enemies are generally oblivious unless you’re directly in their line of sight. In rooms with two enemies, it’s best to send Nix after one guard while silently taking down the other, and then finish off the attacked, disoriented foe as Nix scurries away. I employed this tactic to great success, and even once a blaster battle broke out anyway, I had a good time lobbing grenades and landing headshots in this level. My time on Kijimi gives me hope that maybe I just need a few uninterrupted hours with Star Wars Outlaws for the game to really click. I’m intrigued by its reputation system, where players can track their standing with various interstellar criminal networks, altering the level of access Kay will have with the associated areas and characters. Hacking doors and safes involves a screwdriver and a little rhythm game, and the process is satisfying every time. The speeder controls well and I’m stoked to try out some actual races once I practice a little more. Space battles are dizzying and perfectly serviceable. Nix is adorable in every situation. There’s plenty to look forward to here, but I can’t forget the frustration that’s seemingly built into the climbing mechanics, grappling hook and nav system. Ubisoft I’m concerned that Star Wars Outlaws has fallen victim to classic AAA bloat, offering a big universe of mediocre experiences, some of them half-functional and the rest lacking depth or innovation. In the game’s previews, there are hints that this is the case. As always though, I’m prepared to be surprised. If I had advice for anyone interested in Star Wars Outlaws — and this still includes me, just barely — it would be this: Look up. Like way up. Star Wars Outlaws will hit PC, PlayStation 5 and Xbox Series X/S on August 30.This article originally appeared on Engadget at https://www.engadget.com/i-really-want-to-like-star-wars-outlaws-160032476.html?src=rss

Apple’s AirPods Pro are on sale for $180 right now

30.07.2024 18:22 Apple’s AirPods Pro high-end earbuds are on sale via Amazon for just $180. That’s a discount of nearly 30 percent and nearly matches a record-low price. This deal is for the most-recent second-generation device. There’s a reason why these earbuds are the crown jewel of Apple’s lineup. They are just that good. The AirPods Pro easily made our list of the best wireless earbuds. We called them a “huge improvement over the previous models” and called out the stellar sound quality and active noise cancellation. The transparency mode is more natural-sounding than rival products and the new swipe gesture works better than one would think. We also heaped praise in our official review on the included charging case. We loved the built-in speaker, which helps locate the earbuds and alerts users to a low battery. The battery life is on-point, with six hours for the earbuds and 30 hours with repeated trips to the charging case. There’s multipoint connectivity, IPX4 water-resistance and a simulated spatial audio. Did we mention they also sound fantastic, particularly for earbuds? On the downside, Apple loves money. The case features a lanyard loop, for instance, but it’ll cost you $13 to get an official lanyard. The original price is also extremely high, at $250, though this deal alleviates some of that frustration. These aren’t the only Apple earbuds currently on sale via Amazon. The regular third-gen AirPods are available for $130, instead of $170. Also, the second-gen OG AirPods are available for just $70, which is one heck of a deal. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/apples-airpods-pro-are-on-sale-for-180-right-now-150952950.html?src=rss

You can snag an Anker 10K MagSafe power bank now for $32

30.07.2024 18:22 It's the middle of summer for those of us in the northern hemisphere, which means many of us are getting out and about to make the most of the warm weather. But there's little worse than finding yourself mid-hike or with several more acts to go at a festival only to find your phone is out of juice. To help you stay in touch with friends and share envy-inducing photos on Instagram, you might need a portable charger, and a solid Anker options is currently on sale. The Anker 334 MagGo Battery with a 10,000mAh capacity is 21 percent off at $31.49. It typically costs $40. This model is a strong choice for iPhone users as it's MagSafe-compatible. According to Anker, you'll be able to charge an iPhone 15 Pro 1.7 times over and an iPhone 15 Pro Max 1.2 times thanks to its decently sized battery. The company also suggests that the power bank could add up to 22 hours of video playback time to an iPhone 14. The power bank delivers 7.5W of wireless charging. It's unlikely to easily budge from the back of your iPhone as it has 10N of magnetic force, which is more than Apple's own MagSafe charger. On the downside, you'll need a compatible device to use this. The Anker 334 MagGo Battery only works with the iPhone 12 and later models. If you have a case that isn't MagSafe-compatible, you'll need to remove that first too. In addition, wireless charging is slower than simply plugging your phone in, but that's perhaps less of a concern when you're off camping for a weekend. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/you-can-snag-an-anker-10k-magsafe-power-bank-now-for-32-143426995.html?src=rss

Some Microsoft services, including Office, are suffering from an outage

30.07.2024 18:22 If you're having a little trouble with Microsoft Office or Teams today, you're not alone. The company has reported some Azure-related issues that are preventing some users from accessing certain services. The problems started at around 8AM on Tuesday. Microsoft reported on a status page that "a subset of customers may experience issues connecting to Microsoft services globally." The company deployed several engineering teams to try and resolve the problem as swiftly as possible. "We've identified multiple workstreams and are working to mitigate impacted workstreams by performing failover operations," it said in a statement. "More details will be provided as they become available." For what it's worth, there was a significant spike in outage reports made to Down Detector on Tuesday morning for both Microsoft and Microsoft 365. Here's hoping the issue is resolved soon so you can rejoin Teams calls you never wanted to be on in the first place. This article originally appeared on Engadget at https://www.engadget.com/some-microsoft-services-including-office-are-suffering-from-an-outage-142757596.html?src=rss

Apple's M2 MacBook Air drops back down to a record low of $799

30.07.2024 18:22 Our pick for the best budget MacBook is back at its all-time low price. Right now, you can get the 13-inch MacBook Air with an M2 chip for its Prime Day price of $799, down from $999. The deal is available on the 256GB models in Silver, Space Gray or Starlight, but doesn't include AppleCare+. We dubbed this MacBook Air a "near-perfect Mac" when it debuted in 2022, giving it a 96 in our review. Some of the features that stood out to us included the M2 chip, which has eight CPU cores and up to 10 GPU cores. Apple might be up to the M4 chip now, but if you're looking for a device that can do all the basics without struggling, then an M2 is plenty strong enough. Apple's 2022 MacBook Air also offers a Liquid Retina Display with a 60Hz refresh rate and 500 nits of brightness. The entire device is also slimmer and sleeker than its predecessor. Plus, it has a quad-speaker system, compatibility with Dolby Atmos and Spatial Audio and a three-mic array. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/apples-m2-macbook-air-drops-back-down-to-a-record-low-of-799-135526109.html?src=rss

Perplexity will put ads in its AI search engine and share revenue with publishers

30.07.2024 18:22 When people type a question into Perplexity, the two-year-old search engine scours the internet and uses information from multiple sources, including online publishers, to synthesize an answer using AI. Soon, Perplexity will start sharing revenue with some publishers as part of an advertising platform it plans to launch around the end of September, the company announced on Tuesday. The initiative, known as the Perplexity Publishers’ Program, comes less than two months after the San Francisco-based startup backed by investors like Jeff Bezos and NVIDIA, and valued at $3 billion, came under fire from Forbes, Wired, and Condé Nast for allegedly scraping content without permission and ignoring robots.txt, a type of file that websites use to block page-crawling bots. Perplexity’s initial partners include TIME, Fortune, The Texas Tribune, Der Spiegel and Automattic, the company behind WordPress.com. It’s not clear exactly how much revenue Perplexity will share with publishers. Dmitry Shevelenko, the company’s chief business officer, declined to reveal numbers but told Engadget that it would be a “meaningful double-digit percentage shared back with the publishers that contributed source input to the answer." He also said that the partnership would extend across multiple years without specifying how many. What this wasn’t, Shevelenko insisted repeatedly, was a response to the critical press coverage in the last few months. “We’ve been talking to publishers since January,” he claimed. “No aspect of this program is reactive to these recent accusations.” For months, publishers around the world have been concerned about the potential of AI-powered search engines and chatbots to decimate traffic by simply sucking up their content and using it to provide people with answers directly instead of having to actually visit their websites. Google has followed suit too — the company now sources answers from search results and displays AI-generated versions at the top of the page. But so far, it doesn’t compensate publishers. “ is certainly a lot more than Google’s revenue share with publishers, which is zero,” Shevelenko said. “The idea here is that we’re making a long-term commitment. If we’re successful, publishers will also be able to generate this ancillary revenue stream.” Perplexity, he pointed out, was the first AI-powered search engine to include citations to sources when it launched in August 2022, although the company reportedly redesigned its user interface to show them more prominently after being called out by Forbes in June. AI companies like OpenAI have struck deals with major publishers including TIME, News Corp, Vox, Axel Springer, the Financial Times and others to use their content to train AI models, writing checks ranging from $5 million to $250 million. Perplexity’s revenue-sharing program, however, is different: instead of writing publishers large checks, Perplexity plans to share revenue each time the search engine uses their content in one of its AI-generated answers. The search engine has a “Related” section at the bottom of each answer that currently shows follow-up questions that users can ask the engine. When the program rolls out, Perplexity plans to let brands pay to show specific follow-up questions in this section. Shevelenko told Engadget that the company is also exploring more ad formats such as showing a video unit at the top of the page. “The core idea is that we run ads for brands that are targeted to certain categories of query,” he said. Perplexity This makes sense for Perplexity because it does not train its own AI models. Instead, it lets users choose from leading AI models like OpenAI’s GPT-4o, Anthropic’s Claude 3.5 Sonnet and Meta’s Llama 3.1 to summarize answers from the web. “It’s very simple,” Shelevenko said, “if we’re making money and a publisher’s content was used on that ad impression, the publisher will get a cut of that revenue.” But without knowing how much percentage of ad revenue Perplexity plans to split with publishers, it’s unclear whether the move will help publishers make up for any revenue lost due to declining traffic as AI-generated search engines and chatbots become more popular. And breaking into an online advertising business dominated by Google and Meta isn’t easy. “Setting up an ads business takes time,” Toshit Panigrahi, founder of Tollbit, a startup that lets publishers monetize content by offering it to AI companies for a fee they can set themselves, told Engadget. “Publishers are expected to hand over content today in the hopes that Perplexity sets up a successful ads business and cuts them in.” Shevelenko refused to comment on the recent controversies that Perplexity has been involved in with publishers but acknowledged that onboarding them had become harder in the last few months. “Some were in a great place,” he said, “and then the bad press hit and then they kind of, you know raised more questions.”This article originally appeared on Engadget at https://www.engadget.com/perplexity-will-put-ads-in-its-ai-search-engine-and-share-revenue-with-publishers-130052289.html?src=rss

Tesla recalls 1.8 million vehicles over risk of detached hoods

30.07.2024 18:22 Tesla has issued a recall on 1.8 million vehicles across the United States, Reuters reports, a sizeable number even for a company that is no stranger to this turn of events. The National Highway Traffic Safety Administration announced the recall due to a risk of software failure to notify individuals of a detached hood. A hood that isn't properly secured could detach while a person is driving and block their view. Tesla has issued an over-the-air software update that should fix the issue. The recall is on select Model 3, Model S and Model X vehicles from 2021 to 2024. It also impacts Model Y vehicles from 2020-2024. This year has already seen a range of Tesla recalls. In January, 200,000 cars were recalled because of a malfunctioning backup camera, and in February, the number beat even this recall, with two million vehicles flagged for too small warning light text. May saw 125,000 vehicles with seatbelt issues, and June brought faulty windshield wipers and trim for 12,000 of Tesla's Cybertrucks.This article originally appeared on Engadget at https://www.engadget.com/tesla-recalls-18-million-vehicles-over-risk-of-detached-hoods-140049560.html?src=rss

NASA will shut down NASA TV on cable to focus on NASA+

30.07.2024 18:22 NASA TV is shutting down in August. The space agency is saying goodbye to its cable channel, which is available on Dish, DirecTV and similar services, as well as on local television providers. Going forward, it will put all its focus on NASA+, its on-demand streaming service that will serve as home to all its documentaries and live event coverage. NASA+ has apparently gained four times more viewership than the agency's traditional cable channel since it was launched in November last year. "In a universe where the way we consume information is rapidly changing, NASA+ is helping us inspire and connect with our current generation of explorers: the Artemis Generation," said Marc Etkind from NASA's Office of Communication The agency's streaming service is completely free and doesn't have ads. Viewers can access it via the official NASA app for iOS and Android when they're on mobile devices, but they can also get the agency's app for Roku, Apple TV or Fire TV if they want to watch on a bigger screen. To watch NASA's coverage and shows on a computer, users can visit the official NASA+ website on their browsers. In addition to announcing its cable channel's closure, NASA has also revealed its upcoming lineup for new shows, episodes and live event coverage. One of the upcoming documentaries entitled Planetary Defenders tackles humanity's efforts at asteroid detection and planetary defense, while Our Alien Earth will show NASA scientists' field work in the most extreme environments all over the world to aid in the discovery of extraterrestrial life in the universe. This article originally appeared on Engadget at https://www.engadget.com/nasa-will-shut-down-nasa-tv-on-cable-to-focus-on-nasa-120015334.html?src=rss

The Morning After: Mark Zuckerberg is surprisingly angry about closed platforms

30.07.2024 18:22 In a fireside chat on Monday between NVIDIA CEO Jensen Huang and Meta CEO Mark Zuckerberg at the SIGGRAPH 2024, the latter dropped the f-bomb. After exchanging leather jackets , the two talked about the future of AI, chatbots and open large language models. Zuckerberg launched into a lengthy rant about his frustrations with “closed” ecosystems, like Apple’s App Store. None of that is new — the Meta founder has been feuding with Apple for years. Zuckerberg, decked out in the aforementioned leather jacket and chain, said: “There have been too many things that I’ve tried to build and have been told ‘nah, you can’t really build that’ by the platform provider that, at some level, I’m just like, ‘nah, fuck that.’” It’s the latest public step along his rebrand/ midlife crisis/bit of both. MMA training, “Carthage must die” tees and rebellious banter all have more than a whiff of Succession’s Kendall Roy. — Mat Smith The biggest stories you might have missed Border agents can’t search cellphones of NYC visitors without a warrant, court rules Instagram creators can now make AI doppelgangers to chat with their followers Google’s first cross-device sharing features for Android now rolling out ​​You can get these reports delivered daily direct to your inbox. Subscribe right here! Apple Intelligence is here, as part of the iOS 18.1 developer beta But not all the features. It’s always fun to do a 180 on a newsletter from the day before. Apple’s long-awaited take on artificial intelligence is, well, rolling out. Whoops. The developer betas for iOS 18.1, iPadOS 18.1 and macOS Sequoia 15.1 just dropped, and they include some of the first Apple Intelligence features. If you have Apple developer accounts, you can update software and go into settings to see a new option for Apple Intelligence. There, you’ll have to join a waitlist, but it shouldn’t take longer than a few hours. The update includes writing tools for proofreading, rewriting or summarizing text. You’ll also gain the ability to create Memories in the redesigned Photos app, as well as transcribe live calls in the Phone app. Features not yet available are Genmoji, Image Playground, ChatGPT integration, Cleanup in Photos and upgraded Siri. Continue reading. Samsung Galaxy Flip 6 review A slightly better foldable for everyone Engadget Now there’s more foldable competition than ever, how does Samsung’s latest flip-phone fare? While Z Flip 6’s design has remained largely the same, Samsung made several under-the-hood upgrades this year, with improved battery life and cameras. It makes the best case yet for mainstream foldables, but the company could do more, especially in using the secondary front screen. That said, the new AI features are a lot of fun. Continue reading. Sony made an adorable Astro Bot PS5 controller The touchpad has eyes. Sony Sony announced a themed PS5 DualSense controller to coincide with its incoming Astro Bot game. The game, like the VR title before it, taps into all the tricks and features of the DualSense controller, so the collab is a no-brainer in a lot of ways. It costs $80 and ships September 6, the same day as the game. Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-mark-zuckerberg-is-surprisingly-angry-about-closed-platforms-115711926.html?src=rss

Mark Zuckerberg says ‘f*ck that’ to closed platforms

30.07.2024 03:41 In his two decades running the company now known as Meta, Mark Zuckerberg has gone through many transformations. More recently, he’s been showing off a seemingly less filtered version of himself. But during a live streamed conversation with NVIDIA CEO Jensen Huang, the Meta CEO seemed to veer a little more off script than he intended. The conversation began normally enough, with the two billionaire executives congratulating each other on their AI dominance. Zuckerberg made sure to talk up the company’s recent AI Studio announcement before settling into his usual talking points, which recently have included pointed criticism of Apple. Zuckerberg then launched into a lengthy rant about his frustrations with “closed” ecosystems like Apple’s App Store. None of that is particularly new, as the Meta founder has been feuding with Apple for years. But then Zuckerberg, who is usually quite controlled in his public appearances, revealed just how frustrated he is, telling Huang that his reaction to being told “no” is “fuck that.” “I mean, this is sort of selfish, but, you know, after building this company for awhile, one of my things for the next 10 or 15 years is like, I just want to make sure that we can build the fundamental technology that we're going to be building social experiences on, because there just have been too many things that I've tried to build and then have just been told ‘nah you can't really build that by the platform provider,’ that at some level I'm just like, ‘nah, fuck that,’” Zuckerberg said. “There goes our broadcast opportunity,” Huang said. “Sorry,” Zuckerberg said. “Get me talking about closed platforms, and I get angry.”This article originally appeared on Engadget at https://www.engadget.com/mark-zuckerberg-says-fck-that-to-closed-platforms-235700788.html?src=rss

Instagram creators can now make AI doppelgangers to chat with their followers

30.07.2024 03:41 The next time you DM a creator on Instagram, you might get a reply from their AI. Meta is starting to roll out its AI Studio, a set of tools that will allow Instagram creators to make an AI persona that can answer questions and chat with their followers and fans on their behalf. The company first introduced AI Studio at its Connect event last fall but it only recently began to test creator-made AIs with a handful of prominent Instagrammers. Now, Meta is making the tools available to more US-based creators and giving the rest of its users the chance to experiment with specialized AI “characters.” According to Meta, the new creator AIs are meant to address a long-running issue for Instagram users with large followings: it can be nearly impossible for the service’s most popular users to keep up with the flood of messages they receive every day. Now, though, they’ll be able to make an AI that functions as “an extension of themselves,” says Connor Hayes, who is VP of Product for AI Studio at Meta. “These creators can actually use the comments that they've made, the captions that they've made, the transcripts of the Reels that they've posted, as well as any custom instructions or links that they want to provide … so that the AI can answer on their behalf,” Hayes tells Engadget. Mark Zuckerberg has suggested he has big ambitions for such chatbots. In a recent interview with Bloomberg he said he expects there will eventually be “hundreds of millions” of creator-made AIs on Meta’s apps. However, it’s unclear if Instagram users will be as interested in engaging with AI versions of their favorite creators. Meta previously experimented with AI chatbots that took on the personalities of celebrities like Snoop Dogg and Kendall Jenner, but those “characters” proved to be largely underwhelming. “One thing that ended up being somewhat confusing for people was, ‘am I talking to the celebrity that is embodying this AI, or am I talking to an AI and they're playing the character,’” Meta’s Hayes says about the celebrity-branded chatbots. “We think that going in this direction where the public figures can represent themselves, or an AI that's an extension of themselves, will be a lot clearer.” Meta AI Studio isn’t just for creators, though. Meta will also allow any user to create custom AI “characters” that can chat about specific topics, make memes or offer advice. Like the creator-focused characters, these chatbots will be powered by Meta’s new Llama 3.1 model. Users can share their chatbot creations and track how many people are using them, though they won’t be able to view other users’ interactions with them. The new chatbots are the latest way Meta has pushed its users to spend more time with its AI as it crams Meta AI into more and more places in its apps. But Meta AI has also at times struggled to relay accurate information In a blog post, Meta notes that it has “policies and protections in place to keep people safe and help ensure AIs are used responsibly.” Screenshots provided by the company show that chats with the new AI characters will also have a familiar disclaimer: “Some messages generated by AI may be inaccurate or inappropriate.”This article originally appeared on Engadget at https://www.engadget.com/instagram-creators-can-now-make-ai-doppelgangers-to-chat-with-their-followers-220052768.html?src=rss

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